User:MrDolomite

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It's a user page. w00t.

's Messy Desk

 * μ  is Moo, er mu.
 * Special:Prefixindex
 * My Sub-Pages
 * My Sub-Pages

Stuff I don't want to forget

 * Bedtime http://www.twilightheroes.com/images/items/clock-white.gif

Items

 * can of Gingerette http://www.twilightheroes.com/images/items/soda.gif
 * You drink the gingerette. The acrid, burning fizz makes your eyes water, the zesty bite makes your throat clench, and the caffeine makes the rest of you anxious and twitchy.
 * Bedtime: +15 minutes


 * cup of coffee http://www.twilightheroes.com/images/items/coffee-cup.gif
 * You drink the cup of coffee. You feel energized enough that you can probably stay out for another half hour or so.
 * Bedtime: +30 minutes


 * fancy latte http://www.twilightheroes.com/images/items/coffee-cup.gif
 * You drink the fancy latte. It's pretty tasty. You feel energized enough that you can probably stay out for another half hour or so.
 * Bedtime: +30 minutes


 * physiology scan code http://www.twilightheroes.com/images/items/code.gif
 * This snippet of code knows how to tap into a variety of scanners--including the one built into your hero-grade watch--and collect physiological data from the scanned subject. Yeah, it's cool, but no, it's not like having X-ray glasses.
 * Miscellaneous Item
 * Autosell value: 20
 * Obtained: by using Vlad's Decryptonomicon software running on an electronic computer with a mangled data plate


 * data plate http://www.twilightheroes.com/images/items/data-plate.gif
 * Thin, flat, squarish, and black, this thing holds more information than you'll ever forget. Or, rather, has erased more things than you will ever know.
 * Both, actually.
 * Miscellaneous Item
 * Autosell value: 30
 * Dropped by: ironic bot


 * mangled data plate http://www.twilightheroes.com/images/items/data-plate.gif
 * This once was a valuable functioning data plate, but some fool has gone and dented it or otherwise made it work not so well. It's scratched and slightly bent, and not very healthy looking. Still, the plate might have something useful on it.
 * Miscellaneous Item
 * Autosell value: 20
 * Can be decrypted
 * Dropped by servant robot, translator robot


 * nanoprocessor http://www.twilightheroes.com/images/items/nanoprocessor.gif
 * Even smaller and more powerful than a microprocessor, nanoprocessors are the next generation in computing technology. The only down side is, when it's not attached to a computer, if you accidentally drop the nanoprocessor it's harder to find than a contact lens.
 * Miscellaneous Item
 * Autosell value: 40
 * Dropped by: translator robot


 * electronic cabling http://www.twilightheroes.com/images/items/computer-cables.gif
 * This is a collection of cables and wires. They're not currently connected to anything, but it seems like if you found the right thing to plug them into they could be useful.
 * Miscellaneous Item
 * Autosell value: 10
 * Dropped by: translator robot, servant robot


 * titanium plating http://www.twilightheroes.com/images/items/titanium.gif
 * This is "a mutilating pint" of titanium plating. Well, it's not so much mutilating as mutilated, and it's not so much a pint as lots of ounces--non-fluid ounces. Okay, so it's a bent sheet of metal, weighing a couple of pounds.
 * Miscellaneous Item
 * Autosell value: 15
 * Can be welded
 * Dropped by: sentient meme


 * memory tube http://www.twilightheroes.com/images/items/memory-tube.gif
 * According to certain scholar-musicians, in the future we will all travel in tubes. For the time being, tube technology is limited to smaller things, like cookie dough, toothpaste, and--in this case--computer memory.
 * Miscellaneous Item
 * Autosell value: 25
 * Dropped by: mochi vendor


 * coffee mochi ball http://www.twilightheroes.com/images/items/mochi2.gif
 * On a hot summer night, sometimes it's nice to get your caffeine through a cold medium rather than a warm one. If you feel that way, this coffee-flavored mochi ball might be the perfect choice for you.
 * Miscellaneous Item
 * Autosell value: 32
 * Consumable
 * Dropped by: mochi vendor
 * You eat the coffee mochi ball. You feel energized enough that you can probably stay out for another half hour or so. Time	Bedtime: +30 minutes


 * red bean mochi ball http://www.twilightheroes.com/images/items/mochi.gif
 * Bean paste seems like it belongs in a burrito more than in a dessert, but here it is, anyway.
 * Miscellaneous Item
 * Autosell value: 32
 * Consumable
 * Dropped by: mochi vendor
 * You prepare to eat the red bean mochi ball, but just then a young man walks by and sees what you're doing. He asks, "Is that a mochi ball? A red bean one? Man! Those are my favorite! I'd pay some serious chips to get one of those right now!" You think about how good it would be to eat the mochi ball, but then you think about what you could get with the chips. It's a close call, but money wins. You gain 50 chips.


 * pronged javelin http://www.twilightheroes.com/images/items/javelin.gif
 * With one too many points to be a regular javelin, and one too few points to be a trident, this throwing weapon slips through the cracks in most Earth-bound sporting goods stores. I guess its even number of prongs makes it the odd man out.
 * Ranged weapon
 * Power: 60
 * Level Required: 5
 * Autosell value: 65
 * Dropped by: lokhar


 * metaphoric claws http://www.twilightheroes.com/images/items/claws.gif
 * These claws are like a night at the opera--no, wait, that's a simile. Okay, so these claws are to combat what exasperation is to--ah, no, that's an analogy. Okay, so you've got a "malpractice show" or a "pitch alarms cow" or even a "cloaca with sperm"--but wait, those are anagrams. What the heck is a metaphor again? Metaphors are the paths to understanding? Wait, was that sentence a metaphor? That's pretty ironic, don't you think?
 * Melee weapon
 * Power: 45
 * Level Required: 3
 * Autosell value: 45
 * Dropped by: cat burglar


 * Zion's helm http://www.twilightheroes.com/images/items/helm-zion.gif
 * This is the ancient helmet taken from an ancient being of a more ancient race. Just wearing it makes you more aware of its rich history. Plus it's cool to own something a thousand times older than you are.
 * Helmet
 * Power: 32
 * Level Required: 5
 * Autosell value: 68
 * +2 XP per combat
 * Dropped by: archon


 * carapace shield http://www.twilightheroes.com/images/items/carapace.gif
 * This carapace shield not only blocks the attacks of your foes, it also provides protection against: radical peaches, placid earaches, archaic pad eels, a radical speech, a padre's chalice, a creased caliph, her palace acids, and a cardiac lapse, eh?
 * Offhand Item
 * Power: 16
 * Level Required: 4
 * Autosell value: 45
 * +1 damage absorption
 * Dropped by: mutant fire ant


 * big honkin' hammer http://www.twilightheroes.com/images/items/hedge-slammer.gif
 * This is one very large hammer. It's so big, it should probably be called a slammer. Okay, that's pretty bad, but do you have anything better?
 * In any case, it's a bit unwieldy, but it's made of some kind of metal that tends to spark a lot when it contacts other metals.
 * Melee weapon
 * Power: 65
 * Level Required: 5
 * Autosell value: 80
 * -5 to hit
 * +8 electric damage
 * Dropped by: matarkhis


 * forcegloves http://www.twilightheroes.com/images/items/bracelet.gif
 * This is a pair of electronic bracelets that projects a protective force field around your hands, shielding them not only from physical damage but also slightly reducing elemental damage as well. For those burly, macho hero types who don't feel comfortable wearing bracelets, you can think of them as "wrist guards" instead, if that makes you feel any better.
 * Gloves
 * Power: 5
 * Level Required: 4
 * Autosell value: 50
 * +4% resist fire, ice, electric, and acid damage
 * Dropped by: Zion's Tears demiurge


 * Swedish Navy Wrench http://www.twilightheroes.com/images/items/wrench.gif
 * Aeons ago, this wrench fell into the Zion's Tears dimension from an alternate alternate dimension that happened to be much like Earth of today. This particular wrench originated from a country called Sweden, which had an especially innovative and efficient navy, that made tools of unparalleled versatility. Millennia of holy reverence by the Zion's Tears denizens has further imbued this Swedish Navy Wrench with mystical powers.
 * Talisman
 * Item cannot be traded or sold
 * Item cannot be auto-sold
 * +15% Reflexes
 * +10 dodging ability
 * -5% Strength
 * Dropped by: Zion's Tears demiurge
 * Dropped by: Zion's Tears demiurge

Effects

 * playing card http://www.twilightheroes.com/images/items/playing-card.gif
 * This is a playing card. On the surface it looks just like a normal card, but if you hold one of the face cards in your hand and concentrate really, really hard, you can almost feel like you're making contact with someone off in some cosmic royal court. Or, uh, maybe that's just a headache coming on. You should probably stop squinting so hard.
 * Miscellaneous Item
 * Autosell value: 35
 * Usable


 * It's in the Cards
 * You've got a feeling that things are going to work out well for you in the near future. It's almost inevitable.
 * As you pull out the card, it and a whole bunch of others go spraying up into the air and then flutter in a "isn't the effect of unseen air the most amazing thing you've ever seen?" kind of way. You stand entranced in the middle of the whole spectacle. You gain an effect: In the Cards. (Added for 60 minutes.)


 * Feeling Flush
 * You're full of a warm, fuzzy, rich feeling. It's like you're royalty.
 * Close inspection reveals this isn't just one card, but a whole batch of them, all the same suit. That's so money! You gain an effect: Feeling Flush. (Added for 60 minutes.)


 * Ace Up Your Sleeve
 * You've got a secret advantage that your foes don't know about. They'll find out soon, though.
 * You take a look at the card. An ace. Sweet! You tuck it up your sleeve to save for later. You gain an effect: Ace Up Your Sleeve. (Added for 60 minutes.)


 * Stacked Deck
 * You've got all kinds of good stuff headed your way. It's like everything's coming up Milhouse!
 * You flip over the card to see what it is. A joker? Awwww, right! You've got a stacked deck, baby! You gain an effect: Stacked Deck. (Added for 60 minutes.)


 * Computer 1: Decrypting Data Plate - 45 minutes (note - on an electronic computer
 * Computer 1 is working hard trying to decrypt what's left of that mangled data plate for you.


 * Metal Detector
 * This skill allows you to rig up a makeshift metal detector that helps you track down items.
 * Buff
 * Cost: 10 PP
 * Buffed by: Gadgeteer Level 7

Level 6 to 7
You trainer sends you to a sensory deprivation tank. You spend most of the hour in an out-of-body experience as a cat playing with a ball of string, but in the last five minutes you quit wasting time and actually tap into something educational.

You gain a level!

You gain 11 hit points. You gain 9 power points.

Your strength increases by 2 points. Your intellect increases by 5 points. Your reflexes increase by 8 points.

You acquire a new skill: Metal Detector

You get an adrenaline rush!

Time	Bedtime +60 minutes.

Level 7 to 8
You trainer sends you to a sensory deprivation tank. You spend most of the hour in an out-of-body experience as a cat playing with a ball of string, but in the last five minutes you quit wasting time and actually tap into something educational.

You gain a level!

You gain 11 hit points. You gain 9 power points.

Your strength increases by 6 points. Your intellect increases by 3 points. Your reflexes increase by 6 points.

You acquire a new skill: Advanced Martial Arts

You get an adrenaline rush!

Time	Bedtime +60 minutes.

Level 8 to 9
Your instructor pulls out a small crystal and a tiny silver hammer. She places the crystal against your forehead. You hear her whisper something that sounds like "Third eye" and then she taps the crystal with the hammer. Ringing tones fill your head, resolving into a new mystical understanding of the world.

You gain a level!

You gain 11 hit points. You gain 9 power points.

Your strength increases by 2 points. Your intellect increases by 4 points. Your reflexes increase by 9 points.

You acquire a new skill: Electric Net

You get an adrenaline rush!

Time	Bedtime +60 minutes.

Level 9 to 10
Your instructor pulls out a small crystal and a tiny silver hammer. She places the crystal against your forehead. You hear her whisper something that sounds like "Third eye" and then she taps the crystal with the hammer. Ringing tones fill your head, resolving into a new mystical understanding of the world.

You gain a level!

You gain 11 hit points. You gain 9 power points.

Your strength increases by 1 points. Your intellect increases by 8 points. Your reflexes increase by 6 points.

You acquire a new skill: Improved Tinkering

You get an adrenaline rush!

Time	Bedtime +60 minutes.

Level 10 to 11
Your trainer takes you to an arena where you spar for the better part of an hour. By the end you're pretty beaten up, but you feel like you've learned quite a bit.

You gain a level!

You gain 11 hit points. You gain 9 power points.

Your strength increases by 2 points. Your intellect increases by 4 points. Your reflexes increase by 9 points.

There is not currently an available skill at this level (but there will be someday!). You get an adrenaline rush!

Time	Bedtime +60 minutes. You are in an enormous vaulted space that appears considerably larger on the inside than it appears from the outside. A strange, mystical, timeless aura fills the place, as if you're not quite in the normal world. The air is scented with a blend of incense and sweaty socks. Scattered around the room are heroes engaged in a variety of activities, ranging from meditation to hand-to-hand combat.

You are currently level 11.

You still need 10119 XP to go to the next level

Level 11 to 12
You trainer sends you to a sensory deprivation tank. You spend most of the hour in an out-of-body experience as a cat playing with a ball of string, but in the last five minutes you quit wasting time and actually tap into something educational.

You gain a level!

You gain 11 hit points. You gain 9 power points.

Your strength increases by 5 points. Your intellect increases by 3 points. Your reflexes increase by 7 points.

There is not currently an available skill at this level (but there will be someday!). You get an adrenaline rush!

Time	Bedtime +60 minutes. You are in an enormous vaulted space that appears considerably larger on the inside than it appears from the outside. A strange, mystical, timeless aura fills the place, as if you're not quite in the normal world. The air is scented with a blend of incense and sweaty socks. Scattered around the room are heroes engaged in a variety of activities, ranging from meditation to hand-to-hand combat.

You are currently level 12.

You still need 11962 XP to go to the next level

Level 12 to 13
You trainer sends you to a sensory deprivation tank. You spend most of the hour in an out-of-body experience as a cat playing with a ball of string, but in the last five minutes you quit wasting time and actually tap into something educational.

You gain a level!

You gain 11 hit points. You gain 9 power points.

Your strength increases by 1 points. Your intellect increases by 3 points. Your reflexes increase by 11 points.

You acquire a new skill: Shock Grenade

You get an adrenaline rush!

Time	Bedtime +60 minutes.

Welding

 * solder + riot shield + titanium plating = titanium shield